EverQuest Utilities
Live & TLP reference tools

Berserker Madness I

A dark bile that causes madness in your target, increasing strength and armor class while causing between 10 and 52 damage initially and between 5 and 47 damage every 6 seconds for up to 30 seconds.

  1. Slot 1: Increase STR by 47
  2. Slot 2: Increase AC by 1 to 2, Based on Class
  3. Slot 3: Decrease Current HP by 52
  4. Slot 4: Decrease Current HP by 47 per tick
Mana
0
Skill
Tiger Claw
Casting Time
0s
Recast Time
0s
Fizzle Time
0s
Resist
Poison
Range
100
Location
Any
Interruptable
No
Short Buff Box
No
Target Type
Single
Spell Type
Detrimental
Removable
Yes
Duration
5 ticks (30 seconds)
Cast on you
You become mad.
Cast on other
Someone lets loose a berserk yell.
Wears off
You become sane.