Berserker Madness I
A dark bile that causes madness in your target, increasing strength and armor class while causing between 10 and 52 damage initially and between 5 and 47 damage every 6 seconds for up to 30 seconds.
- Slot 1: Increase STR by 47
- Slot 2: Increase AC by 1 to 2, Based on Class
- Slot 3: Decrease Current HP by 52
- Slot 4: Decrease Current HP by 47 per tick
- Mana
- 0
- Skill
- Tiger Claw
- Casting Time
- 0s
- Recast Time
- 0s
- Fizzle Time
- 0s
- Resist
- Poison
- Range
- 100
- Location
- Any
- Interruptable
- No
- Short Buff Box
- No
- Target Type
- Single
- Spell Type
- Detrimental
- Removable
- Yes
- Duration
- 5 ticks (30 seconds)
- Cast on you
- You become mad.
- Cast on other
- Someone lets loose a berserk yell.
- Wears off
- You become sane.